140°

Baldur's Gate 3 - Hotfix #10 Now Live

Larian writes: "Hello everyone, We’ve just rolled out a new hotfix for you! This one goes out to all of you (and us) who have clearly angered the RNG Gods in a former life and been cursed to fail dice rolls at every turn. We introduced loaded dice in Patch 4 to try to smooth out the extremes of the dice-rolling bell curve. Even with this change, we noticed in your feedback that the RNG wasn't feeling fun for you."

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store.steampowered.com
SDuck1103d ago

why not instead of awarding or punishing someone's luck, keep it realy random

Christopher1103d ago (Edited 1103d ago )

That's how it is by default. They added an option that tried to weight the dice to be more favorable if the player wanted but apparently it was implemented wrong and resulted in really lucky or really unlucky.

SDuck1102d ago

That's what I'm saying. They added an option. Just don't

anast1103d ago

$35 is expensive for not being finished. When is this going to end? Games have adopted the tech model of minimum viable product and people have to pay money to give them feed back. When they should be paying people to do this work.

antikbaka1102d ago

wut? it's early access. Just don't buy it

anast1102d ago

Early access is a joke. It means "pay us to report bugs and other issues". "Just don't buy it" is not an answer to this problem.

MaximusTKG1102d ago

Where do you pay only $35 is the question.

50°

Larian after Baldur's Gate 3: "We have ambitions to make really good RPGs, and that's sufficient"

"Treat your players as you would like to be treated, that's it," Vincke says when asked about how to maintain trust with a game's community.

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gamesindustry.biz
110°

Baldur's Gate 3 Fan Makes It Playable In First-Person

The Elder Scrolls: Baldur's Gate 3.

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thegamer.com
Becuzisaid8d ago

Kinda cool I guess. Seems they just allowed the camera to zoom in right on top of the characters head and then able to control movement like a fps. Makes me wonder what the game would be like if I didn't ever zoom way out and scroll over the environment to check out for enemies nearby almost constantly.

180°

"You're an idiot," BG3 boss says of studios firing tech artists, "we're hiring them to work for us"

"They can define so many things and they know your games"

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gamesradar.com
anast24d ago

The companies that fire creative talent that demand high compensation are not looking to make good games. They just need someone to disguise a monetization scheme. The goals are different. They would be idiots if they were looking to make a solid game and fired solid talent, but they are not, so they are not idiots when it comes to their goals. However, they are idiots if they think it's sustainable.

Becuzisaid24d ago

"They just need someone to disguise a monetization scheme."

The most true statement on the Internet today.

raWfodog24d ago

This is along the same lines of them cancelling or abandoning tried-and-true IPs just to create cash grabs games. It really makes a difference when the top people love games and love what they do. It shows in the final product.

CantThinkOfAUsername24d ago

Hopefully, you don't let BG3's success get to your head and become CDPR 2.0.

isarai24d ago

There really is gonna be a divide between the corporate games and the crafted games.

anast23d ago

Good. Corporate can go to mobile that way we can get our hobby back on the right track.

RiseNShine23d ago (Edited 23d ago )

That's why some guys make "game of the year" games, and other make, well, Suicide Squad Kill the Justice League.