TechStomper discusses the terms on which a gamer might choose the greatest generation of consoles to have existed so far.
The first three Tomb Raider games are coming to an Evercade Cartridge!
Their newer giga cart tech should make for even bigger games coming to the platform. I'm hoping for a Resident Evil collection with the first 3 games.
Huzaifah from eXputer: "With Larian Studios washing their hands of the IP, what is the ultimate fate of the legendary Baldur's Gate series?"
If anybody's gonna mention BioWare, then look at Archetype Entertainment, they're the new BioWare
or else
Obsidian is still a good choice but not independent anymore.
No, WoTC is pivoting to mobile. They can use Larian's work to justify DnD Go and everyone will accept it.
Honestly, we're talking completely new engine and none of Larian's built-in stuff with regard to environments and the like that they had from their past divinity game. No one is going to have that just ready to go. So, they need to shop for a dev studio that has a past game that shows what they want.
Obsidian doesn't have that, maybe the closest being Dungeon Siege 3 or Pillars of Eternity, but those are very basic, not as open, very little environment related and altering capabilities. So, we're talking a step way back on what Larian delivered. Zero scene experience to line up with what was done in BG3. Okay conversation tree designs, but still needs more complexity.
inXile has Wasteland 3 as a base model engine, and I think that's better than Pillars of Eternity from Obsidian. But, still needs to be more open world, more environmental effects, and a much heavier rules set adaptation. But, not a bad overall engine as a base, but still a ton of work. Zero scene experience to line up with what was done in BG3. Needs a ton of work on that entirely.
Tactical Adventure did the Solasta game. Really good and more accurate as far as 5e rules than BG3. But, again, if the expectation is similar to what made BG3 a big hit, engine isn't designed for moving the camera, is a bit outdated in graphics, doesn't have in-game scene elements, and needs much better writers/voice actors.
Owlcat of pathfinder games is another choice, even though they've recently moved on to WH40k licensed games. Again, though, the engine is the biggest issue here to match up, but it's a much better option overall than Tactical Adventure. Another question is writers/story telling, as much of their overall story telling bits are very limited with a lot of random worldbuilding elements that are just +\- of some attributes.
TBH, no matter who takes over, it's just not going to be like BG3 much like how BG3 isn't at all like BG1/2. And BG3 was so successful because of how much Larian was able to put in with their engine and how focused they were on players having ridiculous control over the story being told. I just don't see the next BG being the same and depending on what it is, it might be good but I'm not as big of a reach as BG3. It's way more likely players are going to go into BG4 (or its spiritual successor if it moves away from Baldur's Gate and into Neverwinter or something like Plansescape) expecting much of what is in BG3 with more options, new and older characters, and the same level of control over what they're doing. If it doesn't have that, regardless of who makes it, it won't be as successful, IMHO.
We’re delighted to announce a refresh of the Evercade line of retro gaming consoles that not only provides a simpler and more accessible way to get into Evercade and its physical cartridge ecosystem but also brings the price of the products down to under £100/$100.
I think the generations should be judged by how many impactful games they had. Keep in mind, that's not going by how many high review scores. It means going by how many games had a lasting effect on the industry and consumer mindset as a whole.
But that's just my opinion on how a generation should be judged.
I was born at the beginning of the 1st gen and started playing in the 2nd but I'd say for me personally, the 4th was my favorite. Genesis, SNES... things were simpler then. After that is when I had to start adulting and limiting my $$ on the hobby. I got through it though with the 5th, 6th and especially 7th having the biggest impact on me with the games I liked.
8th did not grab me the same way as it did in previous gens and the 9th has just begun but I know my gaming habits have changed due to being older now. I am more selective with my time but I know there will be plenty of games that will appeal to me.
By their games? 🤷♂️
I'd say by which games left the biggest impact on us. Of course, that's going to be subjective as art is never experienced in a vacuum, but what isn't when it comes to entertainment media? Nostalgia surely plays a huge role, and that largely depends on how old someone is, as that determines which gens were current when they were growing up. Of course, nostalgia is only possible because games of a certain era managed to leave an impression on people. Every gen feels different too, largely because it's a product of its time, and that certainly extends to the games.
Advancement and library