530°

Microsoft Isn't Done Acquiring Game Studios and Is Setting Its Sights on Asian Developers Next

Microsoft isn't done acquiring game studios, said Phil Spencer at X019. In fact, they are setting their sights on Asian developers next.

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wccftech.com
codelyoko1621d ago

They should buy Team Ninja and let them remake Ninja Gaiden.

Obscure_Observer1621d ago

They should be go big and acquire From Software or Sega!

Sonyslave31621d ago

And capcom or if not get some of devs from these companies sega& capcom and let them make their own new studio like the intative from ground up.

Shiken1620d ago (Edited 1620d ago )

There are laws in Japan that prohibit foreign companies from buying Japanese companies. If the big three, only Nintendo is in a position to do that. Maybe Sony still can, but I am not sure now that they are based out of California.

So by Asian, they are probably referring to countries like China or Korea.

ReadyPlayer221620d ago (Edited 1620d ago )

@Shiken

That's a complete lie. There are many Japanese companies owned by foreign investors. It would absolutely kill an economy as huge as Japan if you limit foreign buyers that strictly, no investors in their right mind would trade there then. Sharp is an example, they're now own by Foxconn.

Segata1620d ago

Kadakaowa owns From Software. They are a massive multimedia corp and no leave SEGA alone. That is not happening ever.

Sophisticated_Chap1620d ago

@ Shiken

If that were the case, then they wouldn't be allowed to sell their shares in any stock exchange around the world.

KillBill1620d ago

@Shiken... it takes but a moment with Google to prove that wrong.
https://www.quora.com/Can-n...

rainslacker1620d ago (Edited 1620d ago )

I think the laws only apply to hostile takeovers by foreign investors. Otherwise, I dont think it applies to privately owned companies, or a foreign company gaining a majority share.

MS couldn't buy playstation unless sony sold it. Playstation is a privately owned subsidiary. Its questionable if MS would see value in buying PS considering the costs. MS could in theory take over Sony through gaining enough shares, which would give them control of PS, but I doubt that's worth it to them.

Nintendos pretty much in the same boat, except its not a subsidiary.

RedDevils1620d ago

xbox fans are so desperate, that they want M$ to buy every companies hilarious.

ifrit_caress1620d ago

I think Activision bought From Software. Look at Sekiro, developed by From Software, published by Activision.

+ Show (6) more repliesLast reply 1620d ago
timotim1621d ago

That would be awesome! Could even use them on future KI titles. Makes a lot of sense.

1620d ago
Segata1620d ago

Won't happen. team Ninja is no longer a dedicated team. The the entire internal staff of Koei Tecmo. It's a brand now.

FallenAngel19841620d ago

Why would that require Microsoft buying them? Koei Tecmo would just commission that themselves

+ Show (2) more repliesLast reply 1620d ago
Chris_Wray1621d ago

It makes sense that they would, expanding their output of games into that of a different variety. Microsoft would also be smart looking at asian devs that make F2P & mobile titles, a massive market and source of revenue in Asia.

RpgSama1621d ago

Please no mobile developers or freemium developers, we don't need more of that here.

timotim1620d ago

Speak for yourself. I love games I can play on the go and get achievements with. Just maxed Make it Rain on my Surface Go. Did the same for Halo Spartan Strike, Dragon Mania and others. Still playing Rayman Fiesta Run, Gears POP, Asphalt 9, Forza Street and others. Microsoft wants Xbox on every device...sure, xCloud will cover a lot of that, but smaller games that can be played on a phone or tablet is valid too.

rainslacker1620d ago

Most of those are owned by tencent. Somehow I doubt ms is going to buy them

Battlestar231621d ago

Buy Square Enix and make Final Fantasy exclusive to Xbox.

Ricegum1620d ago

What a waste of money. JRPGs don't sell at all on Xbox.

1620d ago
No Way1620d ago

They would, if it's the only place to get Final Fantasy.

rainslacker1620d ago

Hope not. Square is one of the few big publishers left that actually still make good SP games. MS buying them would probably change their output to nothing but service based games.

Obscure_Observer1620d ago

@rainslacker

Funny how you like to acuse Microsoft of turning game studio´s into "GaaS factorys" when Sony just promoted a guy who is know to make service based games as Head of Worldwide Studios. Hypocrise has hit a new low!

Wasabi1620d ago

@rainslacker

***"MS buying them would probably change their output to nothing but service based games"***

How many Xbox Games Studios service based games can you actually list rainslacker?

rainslacker1620d ago

Yeah, funny. Especially since all the games they just showed, except maybe Everwild since i don't know much about that, all seem to be GaaS games.

Sony didn't just promote a guy whose known to make service based games, he just has had service based games in his portfolio. He also was part of producing other games as well.

@Frag

SoT.
Forza games have heavy service elements, but I'll be willing to remove that because it's nothing out of the ordinary for the series, and people don't understand that service based games have been around for a while.
Gears 5 MP is service based.
Halo Infinite is likely to be service based.
Crackdown 3.
Gears POP
Minecraft
Killer Instinct
SoD2

Upcoming

Bleeding Edge
Grounded
And I'm going to assume Gears Tactics

Probably some more. That was off the top of my head. I don't care to look up any more.

Wasabi1620d ago (Edited 1620d ago )

@rainslacker

The only game from your list that I agree with is Sea of Thieves, You seem to be using a very broad definition of what defines GaaS to justify your comments.

When I think of GaaS, I think of games like Destiny, Anthem, WoW and as you quite rightly highlighted SoT.
You seem to be defining GaaS as any game with DLC, do you consider Insomniac's Spider-Man a GaaS title?

As an example, You include Gears 5 multiplayer in your list, would you also define Naughty Dogs The Last of Us as GaaS?

https://www.destructoid.com...

We can also discount games that are unreleased, this is pure speculation on your part and not in any way fact. Neither you nor I can argue either way, so...

"Halo Infinite is likely to be service based" and "I'm going to assume Gears Tactics" don't really stand up in court.

In addition, both Crackdown 3 (Free DLC) and SoD2 feature DLC, but neither contain microtransactions,

https://www.tweaktown.com/n...

https://www.n3rdabl3.com/20...

For comparison, both TLoU and Rockstar's original RDR have fantastic DLC available for them, would you define these classic games as GaaS?

Killer Instinct is free to play, that is the business model, hardly a negative.

Minecraft was created by Mojang not MS, they bought the company, they didn't implement the business model.

You also include Gears POP, I'd be interested to hear your views on Super Mario Run, Mario Kart Tour and Animal Crossing Pocket Camp and whether you'd include Nintendo in your list of companies that specialise in GaaS?

So from your original list of 12 games, There is only 1 that we can clearly define as GaaS, hardly justification for your original comment of;

***"Hope not. Square is one of the few big publishers left that actually still make good SP games. MS buying them would probably change their output to nothing but service based games"***

DiRtY1620d ago (Edited 1620d ago )

Being on GamePass does not make your game a “Service based” game. FYI there are great single player games available on GamePass.

Outer Worlds, Forza Horizon, Tomb Raider, The Witcher, Banjo Kazooie, Devil May Cry etc. are service based games then? I doubt it.

What defines a service based game anyway?

A multiplayer game? If so, is Counter Strike a service based game for example? Or Halo? Or Age of Empires?

This catch phrase makes zero sense. It is a buzzword for some haters though. At the end of the day you just wish that your console manufacturer of choice would offer something like GamePass. Don’t hate Microsoft for it though.

Wasabi1620d ago (Edited 1620d ago )

@DiRtY

***"What defines a service based game anyway?"***

Aware that your comment was aimed at rainslacker, but allow me to define what defines GaaS in my opinion and also in the eyes of the law (US and European), as it will provide some clarity for rainslacker in his inevitable response to my post.

A service based game (GaaS) is a game that utilises a Client and Server relationship to work, the user has part of the software installed on their system (the client) the remaining software required to make the product work is located externally to the user (the server).

Examples of this are Destiny, Anthem, SoT etc.

Without the server GaaS will not work at all, you cannot even log in. You are effectively purchasing a product that requires a service (the server and server software) provided by the company to use.

A game that features single player gameplay as well as online an online component that ceases to work when servers are shut down is not GaaS.

GaaS may feature DLC, but a game with DLC is not automatically GaaS.
GaaS may feature microtransactions but a game with Microtransactions are not automatically GaaS.
Games as a service are always online, but a game with online components is not necessarily GaaS.

Games that are accessed through a subscription service such as PS Now or XBGP are not GaaS, unless they meet the above criteria.

My definition of GaaS is based upon the defining of a product vs a service in the eyes of the law, a product being something that works standalone, on its own without further support from the manufacturer.

Using methods of travel as an example a car or bike is an example of a product, whereas a rail journey or airline flight are examples of a service.

Kribwalker1620d ago

wow fragnun, you really got him there. I’ve never seen rainslacker so speechless. Normally at this point we would have had a 3 page long rebuttal that didn’t really make much sense and didn’t really prove anything, and we still haven’t gotten that.

I agree with you 100%. If the games rainslacker listed were GAAS then he should be adding a tonne of other games. I believe sony has more GAAS games this gen based off that list
Killzone Shadowfall had free dlc and MTs
UC4 had MTs
MLB the show 2014-2019 all have fifa ultimate team elements and MTs
TLOU Rematered is service based with MTs
GT Sport, you betcha
drawn to death
Dreams is 100% service based
driveclub, yep service based
on the mobile side sony has Fate/Grand order, one of the biggest mobile service based games out right now

I sure hope sony doesn’t buy anymore studios or they’re gonna be making strictly service based games

Obscure_Observer1620d ago

@rainslacker

"Sony didn't just promote a guy whose known to make service based games, he just has had service based games in his portfolio. He also was part of producing other games as well."

He´s a pro-GaaS developer/director so quit with the damage control BS! It´s pretty clear to me that no just you, but a bunch of PS fanboys has double standards when comes to GaaS! Sony has a guy that has a positive stance regarding GaaS as Head of Worldwide studios and that´s an undeniable fact! Next time, try and choose your worlds more carefuly! You know what they say:

"People who live in glass houses shouldn't throw stones"

rainslacker1619d ago (Edited 1619d ago )

@Frag

GaaS is a very broad definition. It's inclusive of a lot of different types of game distribution paradigms. It can mean games like Destiny which have continuous patch updates which can be distributed through various means. It can mean a subscription based game, such as an MMO. It can mean a standard release game, which also has added DLC after the fact, or MT right at release. Can mean games which completely require user connection to a server, then connect to other players, such as farmville.

All GaaS is is a nice little wrapper marketing term, but it's inclusive of a lot of practices that many people didn't like for most of last gen.

That is the way Spencer first used the term, that is what it means. Just because you want to reduce the list of GaaS games for your own argument does not change what GaaS is. Not all GaaS games are bad, and I've said that many times. Some distribution models are really good, others are really crap.

We can't discount unreleased games because my original comment was about MS output, both past, present, and to come, if only by implication.

In the end, it doesn't really matter what you think GaaS is, all that matters is what it actually is. I use the term the way the industry uses the term, and they'll continue to use the term until the idea of GaaS sours in people's minds, and they have to think of some new term to distract that they're doing stuff consumers don't like, even if some of it they do like.

@Dirty

Never implied that Game Pass is what made it service based. I implied that MS is making games which are based around service models, as described above. They're putting these games on Game Pass. Those games you mentioned would fall into the category of GaaS, however, they're more on the side of things that people actually like.

Believe it or not, GaaS is not a new term within the industry. What's new is that it's now a marketing term used to lump together any and all games that get post launch support through content updates, paid or otherwise, content distribution, paid access to games(like MMO's), or games which work on some service based method, such as all those facebook games. I would include TLOU and Gears 5 in the list, and maybe some of those games Frag is trying to distract from my point with, or at least their MP. Like I said above, sometimes it's good, sometimes it's bad. With or without game pass, these games would still be service based to some degree. The reason it's now a marketing term is because it gave the industry a new way to market ideas that have been getting more push back since the beginning of this gen.

@Krib

If the only way he can get me is to redefine what GaaS is, then he didn't get me.

@Obscure

I'm not damage controlling. What I said is true. I do believe he's pro-GaaS. But as of now, he hasn't shown that he's taking Sony's game that direction in a heavy handed way. That may come in the future, but I was speaking about what we know of MS now, not what Sony may do in the future. I also don't doubt that Sony will have service based games, but they still have plenty that aren't, and I believe SE is one of the few big SP publishers which doesn't spend as much time focusing on the less attractive side of GaaS.

Wasabi1619d ago

@Kribwalker

***"Normally at this point we would have had a 3 page long rebuttal that didn’t really make much sense and didn’t really prove anything"***

As you predicted, right on cue.

rainslacker1618d ago

Sorry lots of words confuses you guys.

I'll make a TL:DR version.

GaaS is a broad term that MS is using for marketing purposes. Redefining what it is to support your own arguments doesn't make what I said untrue.

If you think it doesn't prove anything, then that's because you don't care to challenge yourself to think anything different than what you believe.

+ Show (8) more repliesLast reply 1618d ago
ccgr1621d ago

They're getting serious now

Kurisu1620d ago (Edited 1620d ago )

As a PlayStation gamer I'm really considering getting a Scarlett at launch over a PS5.

I had an Xbox One (never owned an Xbox console before) but I sold it after playing Quantum Break. I don't have a PC so it was the only way to play it. It was stupid buying it for one game but if Game Pass was a thing back then it would have been a reason to keep it. I mean, it's really good value.

littletad1620d ago

I'm still getting both. With Yakuza, that was the last main franchise I was hoping would make the jump. That leaves only Spider-Man and God of War for the games I would play on a Sony machine. But still, I think serious competition will make both companies churn out great stuff down the road. It's a great time to be a multi-console gamer.

Sonyslave31621d ago

Team ninja is a must and also some of these small devs that make mmos and mobile games if they want too increase their presence in Asia.

Segata1620d ago

They belong to Koei Tecmo and TN is the entire internal dev staff. It's not a small dedicated team anymore.

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60°

Chatting Shadows of the Damned: Hella Remastered with Suda51

CGM Writes: While we were over at PAX East, we were able to sit down with Goichi Suda (Suda51) and talk about the upcoming remaster of Shadows of the Damned

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cgmagonline.com
60°

Sega Franchises That Deserve a Comeback

We explore the Sega classics that are ripe for revival! From Panzer Dragoon Saga to Virtua Fighter, discover why these legendary games deserve a comeback on next-gen consoles. Dive into a nostalgic journey and see which Sega titles are set to captivate a new generation of gamers in 2024.

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finalboss.io
ZeekQuattro4d ago (Edited 4d ago )

Turned based Phantasy Star and Shinning Force remain at the top of my list of Sega IPs that need to return. At the very least I'd take a Shining Force collection that has 1,2,3, CD and the Game Gear entries.

FinalBoss4d ago

I was hesitant to put these two on. I've personally played more PSO than the RPG version. And shame on me, I don't remember much about Shining Force to talk about it properly.

That said, so many Sega licences deserve their place in this list.

jznrpg1d 16h ago

A new Phantasy Star in the numbered series would be amazing. Shining Force too. But I’d settle on some collections as that’s probably the best we will get

anast3d ago

I don't trust Sega to do a proper comeback. The games will be just remastered and/or monetized to death.

gold_drake3d ago

shining force.

but indont see that happening unfortunately.

390°

Former Blizzard President Suggests Players Should Have Option to Tip Developers

Former Blizzard president Mike Ybarra recently suggested an interesting concept that has sparked a debate among gamers - the idea of being able to tip developers after completing a game.

LG_Fox_Brazil10d ago

If I had a 100% way to be sure that this money would go to a fund or a reserve dedicated only to the guys who develop the games, be them designers, artists, programmers and so on, I could think about it.

But we all know that this 'tip' would only end up in a publisher's CEO pocket to buy a new yacht, so, no, I ain't tipping anyone anytime soon on this industry

neutralgamer19929d ago

Exactly these companies were raising money for good causes and gamers were donation and come to find out they are keeping a good chunk of be pie

PapaBop8d ago

Yeah tip your developer, 5% proceeds go to developer, 95% to the publisher or whoever. Isn't tipping for staff not making minimum wage? How about they just pay their developers properly and like you know, give them fair bonuses? Too much to ask from Blizzard these days, Kotick saw to that and is now laughing all the way to the bank.

MrDead9d ago (Edited 9d ago )

It's the t**ts at the top looking at ways to cut devs wages and get the players to tip them like waiting staff, and I'll guarantee a percentage is skimmed and kept by Activision Blizzard. This is 100% for shareholder and CEO playouts.

Popsicle9d ago (Edited 9d ago )

I have to agree with this. On the surface tipping devs sounds like a great idea, but in the end it leads to pay cuts and subsidization of pay. Tips then become an expectation or the devs “can’t make a living.” Lastly, especially in the US, tip culture has gotten out of control, and it serves as an excuse not to properly pay employees. Sounds good but doesn’t end well.

drizzom8d ago

@ Popsicle

I think your right on the nose with how much tipping has become rampant. Instead of it being a relationship directly between the customer and the developer or employee, it now has a middle man ingrained in the system. DoorDash is one example. It ends up becoming a metric where the company can measure 'just how much more money you are willing to part with' before raising the price on the main product.

1Victor9d ago

Uh so they’re trying triple dip or more we buy the game that they’re already withholding/cutting content for dlc we was told that season pass would help the developers thrive we felt for it.
Now on top of all that plus their sales bonus they want tips enough is enough whatever happens to you create/built a good game get a bonus for sales milestones you care about your game and community we reward you with more sales not for doing 3/4 of a game then save the other 1/4 for dlc and passes after

raWfodog8d ago

The 'tip' is me buying your game in the first place.

S2Killinit8d ago

Very well said. If it was possible to send the money to either the developer or some organization for the betterment of gaming, sure. But we all know that will not be the case.

Rynxie8d ago (Edited 8d ago )

No, it would go to those on the top. They will still fire developers, have a bunch of microtransactions, raise prices of games and so on.

+ Show (4) more repliesLast reply 8d ago
H910d ago

So they eventually don't pay their workers and depend on our tips to pay them like the case with waiters!

Deeeeznuuuts9d ago

That kind of practice is only normal in the states, as far as I know anyway, what a backwards system

H99d ago

No it's as well in a every country that wants to amercanize

bloop9d ago

Ireland is literally the first stop across the pond and we don't have a tipping culture. The only establishments here that would expect a tip are the tourist haunts that Americans visit. Other than that, you might tip in a restaurant as a sign of gratitude for great service and waiting staff would be paid a full wage anyway.

Rebel_Scum8d ago

Tipping is not customary iin most countries dude. Get a passport lol.

Jin_Sakai10d ago

Is this a joke? How about the big wigs giving up some of their pay for their hard working developers.

MrBaskerville9d ago

Maybe the CEO could earn his money based on tips.

mastershredder9d ago

good god. The devs are not baristas dude. Total 1% ideals. Fing Chadosaurus.

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