It’s the 25th anniversary of the Sony PlayStation, the upstart debutant that went on to dominate the console market and prove both experts and critics wrong.
The friendly folks over at Razer recently sent us their full size Kishi Ultra mobile gaming controller, and this thing didn't disappoint.
The premium Sony Inzone earbuds are designed for PC and PS5, and they're finally getting a discount after launching in late 2023.
These seems like one of the best options for use with a PS5, high quality sound and design. However, you will likely need a dongle for use with many of your bluetooth devices such as an iPhone as it requires a LE signal.
The only purpose I could see me buying them is that they would be more comfortable to wear with PSVR2 compared to their Pulse/Pulse Elite over the head/over the ear cup headphones.
The use of “stellar” in the title made my dyslexic brain think there was a stellar blade exclusive limited edition or something.
Teeehee.
The first three Tomb Raider games are coming to an Evercade Cartridge!
Their newer giga cart tech should make for even bigger games coming to the platform. I'm hoping for a Resident Evil collection with the first 3 games.
I wonder what it was like for some gamers in the past that started gaming on a Nes, SNES, sega genesis with only 2d games and then got a playstation which was the renaissance of gaming and had only 3d games . The Ultra Nes came 2 years after the ps1 and only managed to release a handful of compelling titles for its generation but the ps1 had a lot of good games. Its amazing how the ps1 entered an industry that Nintendo ruled and was able to outclass Nintendo and beat them in the home console space. It's been the same for the past 25 years of sony releasing a good console with the most quality exclusive titles for the playstation and defeating the competition
In terms of impact on the industry, the original PlayStation was the biggest I have ever seen in the history of home video game consoles. It turned what was a relatively small hobby mostly reserved for children into a worldwide acceptable past time for anyone of any age and background.
It was a cultural revolution for video games.